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 Review: Dragon Ball Z: Budokai 3

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Mageta
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20120618
PostReview: Dragon Ball Z: Budokai 3

I reviewed this in an older style as it would be back when it came out. It’s not fair to rate graphics say a 0 because we've evolved so much in the few years. I would give it a ten because it was perfect for its time. If you get what I mean.
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I went back to an old classic, Dragon Ball Z: Budokai 3. As soon as I put the disc into my PS2 and my screen loaded up I could feel the nostalgia. It’s my favourite of all the original Budokai series before they brought in the Tenkaichi games. Atari really hit the nail on the head with this one. Anyway, onto the review!

Game Play: (9/10)
It has been improved greatly compared to the last games and that’s a huge understatement. Returning an element from the Final Bout PS1 game, death moves can now struggle if the fighters shoot at the same time, and it doesn't get any more fun than battling it out in a classic DBZ beam struggle. Oh wait, yes, it does! Also new to the game is the teleportation’s ability which adds a whole lot more fun and interest to the fights, and it gets as creative as pin-balling an opponent, not to mention the ability to actually FLY now (yes it is the first of the games in which you can fly!). The newest addition is the rock-scissors-paper style system of Dragon Rush. In which after entering the all new "Hyper Mode" and hitting the right impact, you can battle it out with your opponent in a battle where fatigue rests in the balance (plus some special moves can be accessed through it). And finally of course is the new Dragon Universe mode, in which you can literally fly around the worlds (not just Earth) in a fantastic appearance of "bukujutsu," which adds more of a RPG feel to the game as you cruise around interacting with different spots and people, and you are capable of levelling your fighter's stats up (which can be done in Dragon Arena as well).

Story Mode: (9/10)
Brought to life in the "Dragon Universe" mode, you can select from eleven separate characters (Goku, Kid Gohan, Teen Gohan, Gohan, Vegeta, Piccolo, Krillin, Tien, Yamcha, Uub, and even Broly) and play through each own particular story arc, and it very much gets interesting considering the different ways they can be played out (Goku's alone can be ended four ways), however one bad downside is that they lack animated cut-scenes which were present in the first Budokai and instead the plot points are signified with a comic styled appearance with the voice actors' talking and SFX in the background. This really would make the Dragon ball story unfamiliar to anyone who hasn't gotten to know too much about it, still the mode alone is just beyond fascinating to play and at least every character can have two different endings in their story arcs, while of course others can have three or even four different routes and may I say, you MUST play through this mode a good amount of times if you want all the characters and capsules. Trust me, it's worth the time after getting EVERYTHING. Not to mention, some things can be downright sweet: CAUTION SPOILER.
Spoiler:
 

Graphics/Sound (10/10)
Truly honestly breath taking, (for its time). Budokai 3 takes Budokai 2's cell-shading and increases the beauty by 10 fold. Each and every character is perfectly detailed. Right down to the auras. It honestly looks like you’re in the anime itself, the new arena landscapes are detailed just about perfectly with the 3-D elements and counting damaged arenas, we get sixteen places to fight which are ALL fabulously designed. The graphics for the Dragon Universe mode when traveling around the "worlds" are very impressive as the creators have made sure to detail basically every possible place when flying around.
Pure goodness. We get brand new music for this particular game, returning music from Budokai 1 and some very nice other tunes. Also the sound effects are simply unrivalled, they are straight from the show and dead-on PERFECT! All the FUNimation voice actors come back to do their own respective parts in this game, and they do their jobs quite impressively. A major downside is that not all the comity "cut-scenes" in DU are voiced, which makes it kind of less fun as it seems more stale and less alive. However what they do voice is pretty damn good. Oh, and keep your ears out for those beloved curse words, specifically Dabura's "hyper mode" phrase, and a couple surprises by Vegeta and Trunks in their memory recordings. Pretty much everything about the sound, 100% SUPERB!

Playtime/Replay ability (10/10)
We get some nice treats in Budokai 3, which I must say are very interesting. The all new digitally animated opening by Toei is by far my favourite, perfect animation to a cool song. Also in the "Dragon Universe" mode, you may notice there's an area labelled "Bonus's", which contain some nice extras for the people whom (like me) have attained a 100%. There's the memory capsules which hold audio archives for EVERY single character in Budokai 3, including the fusions and sub-characters in DU. Some people may also find it a bit strange that almost all the recordings sound from different DU modes other than the available eleven. Well that's because they most likely are, evidently Atari had been shooting to make DUs for all the fighting characters, but probably due to time and disc space, they had to limit it to 11 characters. Which isn’t too bad at all in my book. There's also a database area with story recreation recordings for memorable moments in DBZ/GT, 20 separate places to be exact. And finally, there are the special "Baba Crystal Ball movies," in which you get two short intros to Budokai 2's opening: 000 contains the original opening with Japanese lyrics, and 001 contains the American version with no lyrics. Now (outside the What-if fusions) no-one really has any reason to keep Budokai 2 anymore.

Final Comments:
By far, perhaps the BEST Dragon ball Z game when it came out. You get over forty characters, five fusions, improved graphics, and over-all sweetness. The game play has been vastly improved, most notably with the new Saiyan overdrive system. Which allows free flight, teleporting, specific physical moves (such as Piccolo's stretching arms and Trunks' and Dabura's swords) and the new Dragon Rush addition definitely gives a feeling like you’re in an actual episode. The new Dragon Universe mode allows you to play out the story with eleven characters. In which all of them are worth playing at least 3 times each. Making returns from previous Budokais are the Duel, World Tournament (now with a Cell Games selection) and Practice (with a nicely improved training selection) modes. One of the many meats and potatoes has got to be the new Dragon Arena unlockable mode, in which a player can build up any character they want on a quest for many more unlockables, and even battle other online players by CPU. A definite must-get for any DB/Z/GT fan. If you rent this game then you’re definitely missing a great fighter.
I rate it 10/10.
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Review: Dragon Ball Z: Budokai 3 :: Comments

Re: Review: Dragon Ball Z: Budokai 3
Post on Mon Jun 18, 2012 2:17 pm by Luka
Really good review you got here. Very detailed and true, well written. I enjoy seeing something actually happen in this section Hee
Re: Review: Dragon Ball Z: Budokai 3
Post on Mon Jun 18, 2012 6:49 pm by Mageta
Thanks Luka!
Its my job to make sure it does! Hee
Re: Review: Dragon Ball Z: Budokai 3
Post on Mon Jun 18, 2012 7:19 pm by Luka
Mageta wrote:
Thanks Luka!
Its my job to make sure it does! Hee

Yeah, and there's 15 others of you but you're the only one doing anything ;-D
Re: Review: Dragon Ball Z: Budokai 3
Post on Tue Jun 19, 2012 1:46 am by BubbleChief
Great review man!
Re: Review: Dragon Ball Z: Budokai 3
Post on Tue Jun 19, 2012 5:47 am by Mageta
@Luka That is true!

@BubbleCheif Thanks man
Re: Review: Dragon Ball Z: Budokai 3
Post on Tue Jun 19, 2012 7:05 am by Skull
Great review Mageta, makes me wanna try the game sometime lol.
Re: Review: Dragon Ball Z: Budokai 3
Post on Tue Jun 19, 2012 7:14 am by Mageta
You must try it!
Its only on PS2!
But it's great!
Re: Review: Dragon Ball Z: Budokai 3
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