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 Another RPG Thread: Classes and You

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Blues Light
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PostSubject: Another RPG Thread: Classes and You   Mon Feb 13, 2012 4:05 am

Pretty straightforward topic this time guys: what class(es) do you like playing in RPGs most? This can be from any RPG but I do ask that you expand on your answer.
Do you prefer the up front, melee-oriented Fighter themed classes, or perhaps the more magically fragile casters such as Mage or a Cleric? Anything is acceptable, as long as you can provide details.

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beastboybrown
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Feb 13, 2012 9:13 pm

Well of coarse I love the thief. Though I also like the idea of multi-classing like a Fighter Thief or a Archer Thief but again that is just me.
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Afrolicious
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Feb 13, 2012 9:23 pm

I'm usually more drawn to the Magic Caster or the Archer.

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Fortex
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Feb 13, 2012 10:23 pm

Well in WoW I was a Paladin, but that was mainly due to the lore behind the class rather than the style itself.

I'm more drawn to the Hunter, something about having a pet with me at all times and being able to own shit from a distance really gets my motor humming.

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Onis
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Feb 13, 2012 10:29 pm

I usually go for Rangers/Archers, Spellcasters, or Monks. Usually when they are a balance between their offensive martial-arts, and support/healing (Monks)

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Lorezno
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PostSubject: Re: Another RPG Thread: Classes and You   Tue Feb 14, 2012 12:46 am

Blues, if you wish to take over and make your RP plans here where SotD4 is then you can go right ahead. The current RP is as dead as a doornail now.
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Tails
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PostSubject: Re: Another RPG Thread: Classes and You   Tue Feb 14, 2012 2:11 am

I like a lot of classes, but i usually go for hunters/knights :3

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Inverse Knight
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PostSubject: Re: Another RPG Thread: Classes and You   Tue Feb 14, 2012 8:25 am

Zack, I've been your partner in these things all too long, you know my classes. I prefer the Tanking Build (Paladin / Jedi Guardian). Strength, endurance, vitality: all vital. Speed? Not so much. This is my two-cents, don't consider this a staff/player application.
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L. Cole
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PostSubject: Re: Another RPG Thread: Classes and You   Tue Feb 14, 2012 9:21 am

I love all classes really, I mostly play the Archer, Mage, and Paladin.
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Ravage_Gokan
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PostSubject: Re: Another RPG Thread: Classes and You   Sat Feb 18, 2012 2:23 pm

I like to play as all, but the types I usually prefer are the up close and personal. The melee fighters, especially if they are fast and can rack up a combo super quickly.
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Ryu
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PostSubject: Re: Another RPG Thread: Classes and You   Sat Feb 18, 2012 5:30 pm

I have no real preference for class, just as long as Class doesn't restrict what your character is capable of. This is mostly a problem with superhero RPGs (such as the Paragon, Speedster, Crime Fighter, etc. having to follow strict guidelines), but it's just a personal preference that classes should simply enhance traits that best represent the class, and not force characters into super-specific niches.
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Sat Feb 18, 2012 9:11 pm

I won't be too strict but fighters won't cast spells with ease, nor will mages do terribly well with an axe and shield, that sort of thing.

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BubbleChief
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PostSubject: Re: Another RPG Thread: Classes and You   Sat Feb 18, 2012 11:11 pm

I will be so into this if we come up with a diverse system for stats, etc.
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beastboybrown
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PostSubject: Re: Another RPG Thread: Classes and You   Sat Feb 18, 2012 11:21 pm

Blues Light wrote:
I won't be too strict but fighters won't cast spells with ease, nor will mages do terribly well with an axe and shield, that sort of thing.

As you probably guessed I am gonna be a thief so... what will thiefs get in this?
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Feb 19, 2012 1:57 am

beastboybrown wrote:
Blues Light wrote:
I won't be too strict but fighters won't cast spells with ease, nor will mages do terribly well with an axe and shield, that sort of thing.

As you probably guessed I am gonna be a thief so... what will thiefs get in this?

...jail time and rape?

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beastboybrown
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Feb 19, 2012 2:32 am

Blues Light wrote:
beastboybrown wrote:
Blues Light wrote:
I won't be too strict but fighters won't cast spells with ease, nor will mages do terribly well with an axe and shield, that sort of thing.

As you probably guessed I am gonna be a thief so... what will thiefs get in this?

...jail time and rape?

Oh snap
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PhantomAForce
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Feb 19, 2012 4:12 am

I tend to play faster melee fighters with a few spells that support them like the Death Knight/enhance shammy from WoW or the dervish from Guild wars. I'd rather be a Tank or Pure damage rather than healer or support.
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 1:25 pm

Does anyone still care about this?

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Lorezno
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 1:58 pm

Not really, mate. While it would be nice to have the RP back and running again, Vortex has been cursed for years now with RPs that die before they get off the ground. If we want one that's going to actually stick, it would require that more than just a paltry ten or fifteen people get in on it. No, we need at least thirty to make it last.
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 4:27 pm

Agreed.

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L. Cole
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 6:52 pm

So what's the plan, Zack?
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Luka
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 6:56 pm

Blues Light wrote:
Does anyone still care about this?

Lorezno wrote:
Not really, mate. While it would be nice to have the RP back and running again, Vortex has been cursed for years now with RPs that die before they get off the ground. If we want one that's going to actually stick, it would require that more than just a paltry ten or fifteen people get in on it. No, we need at least thirty to make it last.

Blues Light wrote:
Agreed.

L. Cole wrote:
So what's the plan, Zack?

Seems to me like the consensus was that nobody cares enough about a revival of the RPG. Can't say it's any skin off my ass since I never joined. But it's a shame because it still provided a higher participation rate around Vortex.
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 8:05 pm

Technically I agreed that it would work, provided we have a higher playerbase than we usually do.

We get a good number of people, we'll have an RPG.

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beastboybrown
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 01, 2012 8:17 pm

Sorry I was gone for a week before I saw my computer again... but still I am still willing and happy to help with anything you might need help with.

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Marche_Stradust
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 03, 2012 5:09 pm

Same home boys.
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L. Cole
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 03, 2012 6:14 pm

I'm not trying to be a dick, my niggas... But you do know all we ever do is talk about what we're going to do and in the future we probably wind up flaking on what we promised.

We already have active members, but some are here only for their purposes only, and most of them get bored and leave. So why not do something that everyone would like, something interactive or something... I dunno.
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Mageta
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Jun 04, 2012 4:45 am

Well i'm a Mage man, considering it's my nickname around here xD

But i'll be gladly into an rp!
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Mon Jun 04, 2012 2:08 pm

L. Cole wrote:
I'm not trying to be a dick, my niggas... But you do know all we ever do is talk about what we're going to do and in the future we probably wind up flaking on what we promised.

We already have active members, but some are here only for their purposes only, and most of them get bored and leave. So why not do something that everyone would like, something interactive or something... I dunno.

If you can figure out what awesome thing we can do that's image and text based, and I'm all ears.

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Kane
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 6:49 pm

I was thinking why don't we just make an rpg but it changes every month unless it's real succesful. So how about the standard one for June and then after the first saga or if it starts to die down make another like a DBZ based one and if thats succesful continue it for a while.
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Strife
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 9:20 pm

Kane wrote:
I was thinking why don't we just make an rpg but it changes every month unless it's real succesful. So how about the standard one for June and then after the first saga or if it starts to die down make another like a DBZ based one and if thats succesful continue it for a while.
Well making Rpg's up is actually extremely hard, because your basically coming from nothing. And changing it each month? That'd be a hell for the people making it, but the idea of a new rpg is intriguing. Poll anyone?
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Mageta
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 9:23 pm

I don't care how it is.
Id just play it anyway
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Onis
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 9:34 pm

Continuously changing the RPG to try and end up with one everyone likes does not work.
It just slowly degrades the playerbase with each iteration until it's dead.

It's what happened last time.


Also I've been all for this every time we bring up the RPG...

CARDS~!

I remember I suggested some mechanics to Blues once too >.<
I was thinking of an RPG System that would be reminiscent of the game LSW itself. Don't remember what I said though xD

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Lorezno
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 9:58 pm

Why don't we make a damn dbzvortex card game >:/

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L. Cole
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 10:00 pm

There we go. Something simple and fun.
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Mageta
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 10:07 pm

Cards games on motorcycles forums!?

I like this idea!
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Blues Light
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 10:23 pm

Onis wrote:
Continuously changing the RPG to try and end up with one everyone likes does not work.
It just slowly degrades the playerbase with each iteration until it's dead.

It's what happened last time.


Also I've been all for this every time we bring up the RPG...

CARDS~!

I remember I suggested some mechanics to Blues once too >.<
I was thinking of an RPG System that would be reminiscent of the game LSW itself. Don't remember what I said though xD

Lorezno wrote:
Why don't we make a damn dbzvortex card game >:/


Honestly working on this right now. It's not ready to post about yet.

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Afrolicious
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PostSubject: Re: Another RPG Thread: Classes and You   Sun Jun 10, 2012 10:32 pm

No damn card games! It's going to be like making LSW: The Card Game, it's like Cardception.

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Strife
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PostSubject: Re: Another RPG Thread: Classes and You   Fri Jun 15, 2012 12:18 am

Afrolicious wrote:
No damn card games! It's going to be like making LSW: The Card Game, it's like Cardception.
Deal with it >:l
Yeah guys i'd play if it were a card game, sounds interesting.
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